Forum: 3D Modeling


Subject: Help me understand welding.

jjroland opened this issue on Aug 03, 2007 ยท 9 posts


Joe@HFG posted Sat, 04 August 2007 at 3:50 PM

Attached Link: What's in an OBJ.

Doing it the HARD way. Part 1 The first step to understanding what Poser does is to understand the OBJ file format. The link above is the actual one I think I first found in 1999 when I started making content for Poser 3. (Back in this "Jurrasic" Poser period.) :-p In those days you couldn't count on any program to put out correct OBJ info. I was using Lightwave 4 or 5 I belive and it had NO clue what the g command in an OBJ file was. Or a UV map. It did however export LW Surfaces as Materials to OBJ. Through some naming tricks and text editing I was able to get a solid welded mesh into into poser with grouping in tact. Lightwave 7.5 finnaly out put a proper OBJ with grouping AND materials defined properly, so I forgot what I used to do exactly, but it was something like naming the material groupname_surfacename which came out in the OBJ text as... usemtl groupname_surfacename Then I could do a 2 pass search and replace. Turing all the "usemtl" to "g" and then turning all the "_" into a "[Carrige Return]usemtl[space]". This let me use surfaces to define body parts and gave me a solid figure that Poser could load, with grouping, and Materials. It should still work if you can define materials in Hexagon.

mo·nop·o·ly  [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices