Gorz opened this issue on Aug 02, 2007 · 41 posts
Gorz posted Sun, 05 August 2007 at 2:55 PM
Quote - Is there going to be a way to tile textures smaller?? I see in some of the examples in the HELP system the patterned tiles that are being used are quite large and that would look odd to me seeing a dress with one large flower on one side and then another on the other side.
Also, when using seamless textures does this work well on the seams of the template for creating a natural blend out or will there be a noticable line where the textures do not line up correctly when the two sides of the template are brought together??
Thanks!
Smashing question RAMWolf!!!!!
Here we go:
I guess that your line "]Is there going to be a way to tile textures smaller?? " actually read:s "is there a way to TILE smaller textures to a bigger one"?? In that case, that function is already available, under graphics you initziate with
1.) Initz to actiavte the system
2.) Set number of X and Y steppings you want of the tile
3.) Press export
Now you have the stepped TILE in the main window ready to be applyed!
Q:"when using seamless textures does this work well on the seams of the template for creating a natural blend out or will there be a noticable line where the textures do not line up correctly when the two sides of the template are brought together??"
A: You have two/three real options:
1.) You can use the STRETCH and the SEQUENCER to apply and test how it fitts OR
2.) You can ask the system for COLOR BLEEDING on the edged, that means that the SYSTEM takes 2 color one from each side and blend , with greath tought to tranparency to keep patterns even if you blend to very different colors.
I don't pretend that I can solve every problem, but it definitly helps quite a lot!
You actually have another tool in your armoury when I think about your question as well, you can actually if you get a LINE lets say the TEXTUREMAP:s are to small or you get a bad BLENDING result, then you can WIDEN the texture map at free..
So that is the answer, you have 3 tools mainly, blending with transparency, re fitting and redraw till you are satisfyed and filnaly widening of the texturemaps... selectively front or back OR front and back.. I am writing from the perspective of trusers or a dress now.
TNX! For your interest, as it looks there might be a few BETA positions free soon, would you perhaps want to fill these shoes RAMWolf ?Best regards Gorz