draculaz opened this issue on Jul 12, 2007 · 94 posts
SevenOfEleven posted Mon, 06 August 2007 at 10:58 AM
Hard surface modelling?
What's that, is it like box modeling?
The problem with computer Barbies is that you can't set them on fire and smell the burning plastic or feed them to Cujo and see him bite their heads off.
dvlenk6
The concensus seems to be that if you make your own models it isn't art; if you render somebody else's models it is.
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Maybe we can lie and say we bought the models from Pollygon's or Speedysquid's.
Could also go the Sybil route: Um, these are not my models its my artsy personality's models.
As far as modeling not being art well modeling is like drawing or sculpture. Both of those are arts. A good scene with lousy models is not going to be good.
While the modelers and the posers fight, the real enemy laughs. Ignorance.
At another site every few months someone posts a "Where are all the Traditional artists" or "Digital artists are taking over threads" or some such rot in the traditional arts forum. Then they trot out the same tired horse, "Digital is too easy, can undo, etc". Its basically ignorance of what it takes to make a decent to good digital picture. "Some chick" is basically ignorant of what it takes to model and how to make a scene from scratch. Maybe folks like that should try to do stuff from scratch so they can feel/know what its like. Too bad we can't have a "Someone else's shoes day" at Renderosity.
At the end of the day, its the user not the tools that determines the quality of the picture.
I bet that if we took the best artist(s) here and put them against some of the hacks here and gave them a contest in which they could do what they want , use any software but they could only use cubes, the best artists will win because they know more than just software.