FutureFantasyDesign opened this issue on Aug 06, 2007 · 15 posts
ghelmer posted Tue, 07 August 2007 at 5:14 AM
Attached Link: face_off's real skin tutorial for P5 (and above I guess!!)
Sub Surface Scattering is only a part of face_off's hyper real products... SSS is faking the translucency of the skin in areas that would allow light (from behind) to illuminate "through" like the ears or the fingers (remember shining a flashlight through your hand as a kid in the dark)... the Hyper Real products and tut that face_off put out way long ago involve bump, freckles, highlights, wet or dryness, skin irregularities and SSS all through the shader nodes of P5 and up...I think what DarkePhazeGraphiX is looking for is something like face_offs tutorial in the link above!
Hope this helps!!! The tut looks daunting but really pays off if you don't want to get his real skin or hyper real products!!!
Gerard
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