drkfetyshnyghts opened this issue on Aug 07, 2007 · 14 posts
ghelmer posted Wed, 08 August 2007 at 5:54 AM
Quote - Photoshop, Photoshop, and more Photoshop(with Matmatic)
So a few open instances of Photoshop and Matmatic (is there a photoshop version now?) are all you need to model clothes??? In the context of the original posters question, your post was just as useful as mine here!!!
And to add something in line with the original question, I started my 3D experience with Truespace way back in early 90's... it was really easy to start modelling in. I've since moved to MAX but my level of skill is 100% box modelling so I've never tried clothes or anything organic. A program that does nurbs or even metaballs can be good to start out it as it allows you to sort of sculpt your model from primative shapes and meld them all together to make (hopefully) what you envisioned.
Gerard
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