Forum: The MarketPlace Wishing Well


Subject: Request For All Of Us Daz People

3Dillusions opened this issue on Jun 18, 2007 ยท 46 posts


Unicornst posted Wed, 08 August 2007 at 1:00 PM

**It's not so much her working, sionce she does work, but getting P5 to take the instructions that are set up in the MAT pose.

I use MatPoseEdit to make them and it usually does a great job. Except when it comes to P5 and default nodes and textures that are not there.

For example.... V4.1 eyes have a default map on the cornea for diffuse. (Why I have no idea). I don't use a texture map on the corneas. Only a reflection. In Studio, that default texture is removed and replaced with nothing when I click the MAT pose. (Which is how it should be) P5 leaves the default texture, but does add my reflection. It also leaves her default antoscoptic (SP?) node which I do not have on her. Plus, while P5 will load the bump textures, it will not have them connected.

These are the problems I'm having. Makes my character look far different from what I want her to look like. Not to mention, I really don't want to have her default stuff on there.**