AndyCLon opened this issue on Aug 09, 2007 · 17 posts
1DanK posted Thu, 09 August 2007 at 10:22 AM
All the new features look great but has anyone found out about whether the UV editor was fixed/improved? The cylindrical mapping option has been broken forever (reported by many)and the ability to manipulate the vertexes in the editor was really difficult. I was hoping for a big improvement in this area or else you still need to export the objects, use UVMapper to map it right, work the texture in Photoshop, save the Object and then reimport into Carrarra and then attach the textures and hope it all works. Sometimes it does and sometimes it doesn't.
Otherwise, Carrarra was a good modeling tool for most things non-organic, and then nothing beats ZBrush.