Forum: Poser - OFFICIAL


Subject: Sky-Dome gone AWOL in reflection

ashley9803 opened this issue on Aug 12, 2007 · 8 posts


SamTherapy posted Sun, 12 August 2007 at 6:45 AM

I strongly recommend plugging the sky texture into the Ambient_Color channel as opposed to the Diffuse_Color.  That way, it will always be visible and it will reflect consistently.  Of course, you will also have to set Ambient_Value to 1.

Coppula eam se non posit acceptera jocularum.

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