bagginsbill opened this issue on Jun 29, 2007 · 236 posts
slinger posted Thu, 16 August 2007 at 7:20 PM
Not a "real" solution to your problem, but a useful tip for those that haven't discovered this maybe...
Once you've set up your shader with the texture map(s) for the first zone you can right-click with the mouse and "Select All" then click "Copy. Once you've done that you can select each mat zone in turn, right-click again, hit "Paste," and the whole shader is applied to that part. It saves a whole Hell of a lot of time believe me.
The liver is evil - It must be punished.