Forum: Poser - OFFICIAL


Subject: Unbelievably Complicated Figure Shader for Apollo Maximus (AMUCFS)

bagginsbill opened this issue on Jun 29, 2007 ยท 236 posts


bagginsbill posted Fri, 17 August 2007 at 7:42 AM

slinger,

Doesn't that leave all the exsting nodes too? Meaning, when you paste 100 nodes into one that already has 100 nodes, there are now 200 nodes. I know the old ones are disconnected, but each time you do this it grows the shader data so that previews become a pain. I think after you paste, you want to click the wacro that removes disconnected nodes.


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