Forum: Poser - OFFICIAL


Subject: Creating figures for poser

CHK2033 opened this issue on Jul 17, 2007 · 18 posts


Spanki posted Fri, 17 August 2007 at 3:13 PM

Quote - Actually DAZ uses Modo primarily now. I have to put in my vote for CINEMA 4D since it hasn't been mentioned yet though. ;)

 

+1

With my (free) Riptide and my inexpensive Undertow plugins, Cinema 4D (free demo download at link) makes an excellent Poser/D|S content creation app.  Very low learning curve (relative to some of the other apps mentioned), yet very powerful and flexable modeller.

Using Riptide, It imports .obj files with all grouping and material selections intact and even supports UV-mapper 'Regions' (though I do most uv-mapping directly in BodyPaint these days... with the help of Undertow).  I basically model, set up material zones, do all grouping and uv-mapping all inside C4D and then export to .obj, ready for rigging in Poser - no other apps needed.  Riptide also does not re-order vertices, so you can use it to import/create/export Poser morphs.

Additionally, Kuroume has the excellent interPoser plugin(s) available to import most Poser content, including rigging and morphs for setting up animations and renders in C4D.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.