Solo761 opened this issue on Aug 17, 2007 ยท 5 posts
stewer posted Fri, 17 August 2007 at 5:58 PM
As a wild guess - you were using multithreading and this happened in bucket #1 of the fourth thread? This can happen when you have large polygons that come close to or intersect the camera. See if there are any objects close to the camera and hide them, or slightly moving the camera position. Switching to only one thread rendering can help too. This bug has been reported and fixed and should ship whenever/whatever the next Poser release will be.