surgeon3d opened this issue on Aug 17, 2007 · 9 posts
moogal posted Sat, 18 August 2007 at 5:55 PM
I've always wondered if cloth would work for this. You could pose the figure on the ground, map the splatter to a plane above the figure and then calculate the drape. Just make sure your plane has alot of polys, you could use the group tool to make a square prop from the side of a cube if you need to.