Forum: Poser - OFFICIAL


Subject: A personal view about textures for V4

PXP opened this issue on Aug 19, 2007 ยท 32 posts


operaguy posted Sun, 19 August 2007 at 8:33 PM

Click for full size and resolution

I agree that Danae is a sweet person and puts real style into her work, I have no argument with that.

However, she (and many other vendors) do NOT offer a version of their textures without eyeliner/makeup and/or highlights on the skin. For me, this is a deal killer.

For me, I always start with the default Hi-Res maps provided by Daz, which were designed to work with the V4 skin shader system and even with those three default lights in Poser....Ya got something real real good right there. Then, you can open the texture maps in PS or (insert 2D app of your choice) and change the color tone, add birthmarks or other imperfections, change the eyebrows, etc etc etc.Also, by changing the lights, going with HDRI or IBL, by manipulating the shaders either with face_off's skin shader script or by hand....well....you get a lot of control, a lot of creativity....a lot of variety.

The only other maps I've purchased are those from MaskEdit. They are excellent. Image above is a MaskEdit map on V4.

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