templargfx opened this issue on Aug 17, 2007 ยท 77 posts
templargfx posted Mon, 20 August 2007 at 9:56 PM
LOL. wouldnt that be a strange phone call :P
I hope they do up the global scale in poser, its microscopic at the moment, in Poser 5 it actually caused renders to not render properly at there default scale. In Poser 5 I used to up everything to 500%.
The additions in Poser 7 seem to have removed the problems with rendering, but the scale is still tiny.
After modelling the Cornell Box in Milkshape 3D, then using Polytrans to convert the size to real world values, I imported it into poser. the cornell box (which measures 9 inches a side) was so large that the entire model couldnt be seen in the preview window, it was too large, and the camera cutoff was stopping the object from rendering. after scaling down, it seems that Poser's natural scale of 100% is 6.385% in the real world!
think about that, 1 meter in Poser is actually only 6.3 centremeters!
TemplarGFX
3D Hobbyist since 1996
I use poser native units