thefixer opened this issue on Aug 07, 2007 · 430 posts
devilsreject posted Wed, 22 August 2007 at 12:05 AM
Quote - Well, we know that the Material Room is Pixels3D all the way! ;)
A-ha, then I imagine they based the renderer on Tempest as well, being that seems the most efficient thing to do.
Yes, a quick google search brought me to this page:
http://www.keindesign.de/stefan/poser/firefaq.html#10
The renderer is a "sibling" to the Tempest renderer. The shading system is akin to ShaderMaker Pro.
Edit: apparently, this information is no secret. It's stated clearly on the box and documentation in Poser that they licensed the Tempest engine.