Forum: Poser - OFFICIAL


Subject: Lighting - Different Lighting types incl. GI

templargfx opened this issue on Aug 17, 2007 · 77 posts


face_off posted Wed, 22 August 2007 at 5:58 AM

Interesting thread....

  1. Someone mentioned the bounce depth being hardcoded to 3.  I don't believe that this is true.  I could modify this figure in python.  AFAIK, whatever you save it to will not save to the pz3 file.  Either 2 or 3 give reasonable results.  4 is just too bright.

  2. The GI in Poser is like a "gather node on everything", so operates a little differently to other GI's.  So don't expect it to give the same results.  It will highly illuminate surfaces that touch.

  3. I found, based on a limited number of test renders, that there seemed no difference between the quality fo the render between 1 and 98 on the Irrandiance Cache slider (although render speed was impacted significantly as the slider went further to the right).  But full Irradiance Caching (set to 99)  gave a way better rendered result (but took many hours to render).

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