richardson opened this issue on Aug 26, 2007 ยท 61 posts
crocodilian posted Sun, 26 August 2007 at 6:14 PM
One thing to consider is that he achieves his "ultra-realism" by simulating a low quality "snapshot". When people render at super high resolutions, they actually make the realism problem much harder for themselves. There's a grainy effect, and some fogging, plus the "in-your-face cheapo flash hard shadows" -- these artifacts read as "snapshot" to our eyes.