Chippsyann opened this issue on Aug 27, 2007 ยท 17 posts
kuroyume0161 posted Mon, 27 August 2007 at 10:31 AM
Although advantageous compared to previous versions, that is a shame and I much prefer C4D's thread reassignment during the render so as to be 'burning on all cylinders' throughout.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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