crocodilian opened this issue on Aug 30, 2007 ยท 6 posts
crocodilian posted Thu, 30 August 2007 at 12:42 PM
Quote - http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2708192&page=1 Check that link. I'm working on just such a figure for M3, called Reslo. Plus since he take Unimesh textures you can actually leave him in the scene if he's not a central figure.
I'm definitely interested. It used to be that there was not much reason to keep stuff in Poser-- the render was dire, so it was just a case of getting models into 3DS or Lightwave. As the renderer improves, I find myself wanting to be able to work with some of the beautiful meshes in Poser. Sanctum Arts "Alpha" character is a great example-- I love him, but at a huge poly count, he's much easier to work with in 3DS . . . which means the headache of importing and rigging. Being able to manipulate this stuff interactively and stay in Poser would be very helpful!, I'll definitely check out Reslo