bandolin opened this issue on Aug 28, 2007 ยท 23 posts
bandolin posted Sat, 01 September 2007 at 10:06 AM
I'm really teaching the basics here. The problem with DAZ is that it is really open to abuse. I know the reaction I'll get the first time a 13 year old loads a naked V3 into DAZ studio. They are so immature you have no idea.
I want them to learn how to model, build, texture, rig, storyboard and animate. The entire pipeline, but really simplified. I've got a garage scene already made. The students will model a simple robot, add their own textures to the environment, rig the robot, storyboard an action sequence and animate and render.
I figure it'll keep'em busy from now until Christmas. These kids pick this stuff up so fast its scary.
I might introduce DAZ to grade 10 and 11 students. They're older and more mature. They'll be looking for more advanced stuff. V3 is a very sophisticated model. Far more sophisticated than any gaming character that's for sure.
Keep the advice coming, though. I love all your suggestions.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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