drifterlee opened this issue on Sep 01, 2007 ยท 86 posts
mickmca posted Sat, 01 September 2007 at 8:49 PM
Quote - I think the point that's being missed is that with Carrara 6 Pro YOU DON'T NEED POSER! For anything!
That point certainly hasn't been missed in DAZ' C6P buzz fest. Unfortunately, it seems to have been missed in the implementation. If you are suggesting that I could have built the entire Godiva scene from scratch in C6P, that may be so, but it has no dynamic objects (of which I have many), the transparencies are part of the products in the case of all the cr2s but Vickie (a total of nearly twenty in two scenes), and the crumpling of the mesh might well have occurred even if the figure was zero'd out (I'll check tomorrow).
What's more, the C6P interface is not equipped with parameter dials, which are my first recourse, and the transform tools are far from as easy to use as Poser's. The one thing I have never adjusted to in Carrara is having to type parameter guesses into the boxes to move things (yes, I know about the neato gimbeled rings; I don't find them easy to use for some reason).
I say all this prepared to junk Poser permanently if I don't need it. Right now, I'd say it would be grossly premature. C6P may be the greatest all-around bargain in modeling software (though it's hard to beat Blender's "free"), but as a substitute for Poser it's a wash so far.
I'll give it a few more hours to convince me, but then it's back to the Blender tutorials for me, I suspect. If some GPL techie is working on a Blender to Poser interface, my mind will be made up.
M