Fri, Nov 29, 2:24 AM CST

Renderosity Forums / MarketPlace Showcase



Welcome to the MarketPlace Showcase Forum

Forum Moderators: Staff

MarketPlace Showcase F.A.Q (Last Updated: 2024 Nov 27 6:56 pm)



Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: US cavalry pack for Apolo Masimus ...soon here.


adh3d ( ) posted Sat, 01 September 2007 at 3:47 PM · edited Thu, 28 November 2024 at 11:08 PM
judith ( ) posted Sun, 02 September 2007 at 12:58 AM

Looks like a great set.  Love the boots especially!

What we do in life, echoes in eternity.

E-mail | Renderosity Homepage | Renderosity Store | RDNA Store


Arvanor ( ) posted Sun, 02 September 2007 at 4:49 AM

Looks nice. Will there be a version for David or Michael, too?

If by my life or death I can protect you, I will!


adh3d ( ) posted Sun, 02 September 2007 at 5:56 AM

So far no. Perhaps for M3 , but not now because I am working in another projects, sorry.



adh3d website


Arvanor ( ) posted Sun, 02 September 2007 at 6:03 AM

That's a pity because i don't use Apollo. I just don't like his appearance. Technically great but not my type. That's life, you can't have everything. g

If by my life or death I can protect you, I will!


adh3d ( ) posted Sun, 02 September 2007 at 10:23 AM

I'll try to make all my future uniforms for both, M3 and Apollo.



adh3d website


carodan ( ) posted Sun, 02 September 2007 at 7:14 PM

Looks good.

Is the Apollo 2007 scaling intact in this set? (didi you use the 2007 clothing seed to create?)
Are there any body shaping morphs in the clothing?

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



Niles ( ) posted Mon, 03 September 2007 at 1:45 AM

Looks very nice, Thanks for supporting Apollo. This on my list for Payday.
But......................

  "   I'll try to make all my future uniforms for both, M3 and Apollo."  
It would be better for David and not M3, by your poll I think David was requested mor than M3.


adh3d ( ) posted Mon, 03 September 2007 at 6:54 AM

Carodan,  I think it is not Apollo 2007 scaling , and it has no body shapping  morphs. I'll try to include them in my next clothes.



adh3d website


carodan ( ) posted Mon, 03 September 2007 at 12:56 PM

Quote - *"Carodan,  I think it is not Apollo 2007 scaling , and it has no body shapping  morphs. I'll try to include them in my next clothes."

adh3d - That's a shame. One of the reasons I find Apollo so usable is the scaling inparticular. You can pretty quickly and easily use the 2007 clothing seed and point it to your geometry, then just copy over any other morphs (if any) - I've done this myself with other sets to update them. 

Anyway, it looks like a nice set.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



adh3d ( ) posted Mon, 03 September 2007 at 2:33 PM · edited Mon, 03 September 2007 at 2:42 PM

Yes, I have seen the scale dials in the cloth figure if you use the 2007 seed,I have tested it now, but how can you point those morph dials to the cloth geometry, I though you must do a morph in your cloth and the use one of the 2007 seed  dials, is that correct?, the thing I want to say is that the fact that the dials are in your cloth fgure,by itself, do nothing...or I am losing something ?



adh3d website


carodan ( ) posted Mon, 03 September 2007 at 3:41 PM · edited Mon, 03 September 2007 at 3:43 PM

http://www.contentparadise.com/forums/showthread.php?t=6030

From the above thread at CP:

Quote (Anton) 

*"****ADS_Scale Dials:
**If you used the seed cr2, all scaling dials are built in and are ready to go. Just load and play. :)

****ADS_Body Dials and other morphs:
**I included the dials all set up for you but there are no morphs in the seed.
**Morphs are unique to each mesh and are defined in the cr2 by "delta" information unique to each mesh and it's polygons. To have matching morphs you would have to follow these steps."

And he goes on to detail the process.

If you didn't want to include the dials you could just delete them using a text editor I guess.

You might want to take a look at the thread.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



adh3d ( ) posted Mon, 03 September 2007 at 4:34 PM

Thanks for the link, sorry, another question, where are the ADS scale dials located...I can see the body dials and other morpsh down the label "morphs", but the others?



adh3d website


carodan ( ) posted Mon, 03 September 2007 at 5:02 PM

You can find the ADS channels in the body-parts dropdown menu (accessed via the main document window). They appear at the top of the list.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



adh3d ( ) posted Mon, 03 September 2007 at 6:10 PM

ok, thanks



adh3d website


adh3d ( ) posted Wed, 12 September 2007 at 9:32 AM

Attached Link: http://market.renderosity.com/mod/bcs/index.php?ViewProduct=59076&vendor=40495

Already available, follow the link for more information and images.



adh3d website


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.