PapaBlueMarlin opened this issue on Sep 04, 2007 · 8 posts
JenX posted Tue, 04 September 2007 at 7:47 PM
Part of the way the RealSkin shaders work is by faking SSS (Sub Surface Scattering), and Poseworks' shaders actually have SSS, so the trick is to master SSS, rather than faking it ;). Have you tried reading up on Poseworks' forum?
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