wolf359 opened this issue on Sep 02, 2007 · 115 posts
devilsreject posted Fri, 07 September 2007 at 3:55 AM
Maybe Modo refers to Point Cache (vertex cache) as vertex mapping? What I mean is (and I've never laid eyes on Modo yet so I don't know for sure) baking vertex motion to a mesh can be considered animation morphing. I've never really heard it referred to that way, but if that's what they mean, then I understand it. That's quite different than weight mapping vertices on a rig though.