drifterlee opened this issue on Sep 01, 2007 · 86 posts
wolf359 posted Fri, 07 September 2007 at 6:39 AM
Attached Link: Realtime character animation in DAZ studio
So far I have not been impressed by the outdoor scene renders (with no figures )ive seen posted by C6pro users.I actually own the older C4PRO
and the outdoor stuff come im still seeing in CP6 is nowhere near
the realism that I can get in my Vue6 easel
im not even talking "ecosystems" just the depth and realism o the skies and horizons. etc
I would also add that ones software choices are always affected by ones hardware
capability and workflow,subject matter preferences.
for me having 2 fairly capable MACs configured indenticaly has been
a big help. and as a rare poser user who has lost all interest in Organic figures
this issue of Shaders( skin&hair) is rather moot for my output.
this is why Vue 6 "easel" which imports poser animations is sufficient
for my vast outdoor landscape renders and Cinema 4D takes care of all other types including ,obviously, toon renders.
on the issue of viewport responsiveness if one are truly interested in rendering alot of animations in rich environments one should really start to consider rendering separate layered elements and compositng them in post.
none of the big CG houses cram everything in one scene and try to work with the characters in there ,not ILM not WETA (LOTR) no one.
BTW DS 1.7 has a neat tool for real time Character animation
Cheers