Forum: Poser - OFFICIAL


Subject: OT Leaving Poser...FOREVER!!!!

wolf359 opened this issue on Sep 02, 2007 · 115 posts


patorak posted Sat, 08 September 2007 at 12:10 PM

Hi Everyone

If we could hire a programmer to develope custom 3d apps like ILM or Dreamworks do,  poser would still hold the base position in the pipeline.  It's from the base that mesh, textures and procedurals,  rigging and animaton,  lighting and cinemagraphics are visualized and refined.  In this function,  even given it's limitations,  Poser is a very powerful tool.

As an example,  here's Jane with just basic Poser rigging;  no bulges,  scaling,  magnets, or JCM's.  After each phase in the modeling of Jane,  we rigged her in Poser to verify and correct mesh deformation.   The purpose this serves is to reduce the number of corrective morphs by refining the mesh with spiral edgeloops.  The reasons Poser is used is time and organization.  For us rigging in Poser is quicker and provides us with a solid base outline from which to expand.

As for the figure creation process,  the director's cut of the "Hulk" and "The Mummy",  hold a wealth of information.

Cheers
Patorak