Bookem0328 opened this issue on Sep 08, 2007 ยท 2 posts
bwtr posted Sat, 08 September 2007 at 7:48 PM
I would start with a sphere in the Vertex room and remove/manipulate facets. Add thickness.
Keep away from booleans.
Just, for a start, follow along those lines thinking of it as a learning process. And try out the soft sellection at times to note the different effects it creates.
Push/pull/stretch etc. Play with it like putty!
bwtr