ANGEL_of_WAR opened this issue on Sep 08, 2007 ยท 12 posts
Cheers posted Mon, 10 September 2007 at 7:35 AM
One thing about 3d rendering software in general...rendering stars is a pain! What you will find is that faint stars are usually wiped out during the AA routine...usually because the stars are no more than a pixel wide and actually use different colours to give the impression of brightness. If you start to use too many pixels to make up a star they start to look like a fuzzy blob like the ones in Vue.
Just takes a hell of a lot of tweaking to get right...spent a great deal of time just trying to get a decent and accurate starfield to render on a ESA project!
I would certainly go with Agiels suggestion and tweak it in PS (contrast, selection etc, etc) untill it looks good in the render.
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