Forum: Poser - OFFICIAL


Subject: Morph Channels and Characters

magnet opened this issue on May 29, 2001 ยท 10 posts


Jaager posted Tue, 29 May 2001 at 4:42 PM

Until V2 the combination morph method was the preferred method. With V2 , there are now two classes of Vicki owners: one with only the V1 morphs and a second with the additional V2 morphs. If you are going to sell or give away a Vicki character you must do it in such a way only those who have purchased V2 can in any way profit from the use of those additional morphs. Set up any non V1/V2 morphs as a single combination morph for each group. Use this plus any V1/V2 morphs to generate your character. Save this as a PZ2 file. Open your CR2 with your combination morphs and delete all the morphs but your combination morphs. You can take out a whole lot more, but you must pay attention to the { } pairs to do it. The morphs must be transfered by a customer to get to a CR2 with the V1/V2 morphs anyway. To get the morphs transfered using MM4/MaCon, all you need are the two geometry calls, the Body & Hip channels, plus any channels involved with your morphs. Everything else can go. Note: if you have V2 morphs, then you have V1 morphs, so there is no reason to treat them any differently. There are at least half a dozen threads here about this, and one in Copyright.