Forum: Blender


Subject: creating a point at the intersection of 2 edges?

anxcon opened this issue on Sep 14, 2007 · 6 posts


Reddog9 posted Fri, 14 September 2007 at 3:22 PM

I think for me the fastest way would just be to loop cut each line, eyeball it as close as possible, and then merge the vertexes. 

I just looked at using a boolean op, but it doesn't see to work well for just edges. 

If someone else has a better method, I'd be interested in hearing it as well. 

Good luck.

Reddog9
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