melikia opened this issue on Sep 15, 2007 · 29 posts
melikia posted Mon, 17 September 2007 at 2:33 PM
Haven't played with much beyond the default settings (and what's needed to make it happen)... its been pretty cool checking out those neat outfits i've had, but couldnt figure out how to use chuckles. (see attached pic LOL.... i keep going through each character's "dynamic" wardrobe, which i realized - is painfully small)
have had one issue keep cropping up, however...
i get everything set up, and i tell it to calculate the simulation (think that's the button) and it starts chugging along... frame 1, etc... until it gets to a point somewhere beyond whatever my halfway point is.... then it hangs up for about 15 minutes, appearing to be thinking - and then, it just stops the "simulation".
is this a lack of memory issue on my computer's part?
Would it help if I kept the collisions on that i need on, and invis the figure the clothing is on? I've already figured out not to add texture maps or anything that might make the computer have to think a little harder.
What difference does "draping" have on the end result? And do "number of draping frames" have to be the same number as the end of the simulation (presumably where your ending pose is)?
What if you want your character to have body morphs? How do you get dynamic clothing items to work then?
i'm sorry for all the questions..... you folks have been great, and have opened the door onto a whole new realm of possibilities for me.... thank you =D
Rarer than a hairy egg and madder than a box of frogs....
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