Forum: Poser - OFFICIAL


Subject: can't help myself

momodot opened this issue on Sep 20, 2007 · 15 posts


ghelmer posted Fri, 21 September 2007 at 3:06 AM

I remember a while back someone suggesting to place the texture on a flat plane primitive (scaled way up btw) and applying the shaders then rendering.  I'd imagine if ya messed around to have the lighting directly in front fully illuminating the plane and rendering with no shadows (at a big size I'd imagine) it would be pretty much the same as baked textures when reapplyed to the model....  might try messing around with this on the weekend.....

Gerard

The GR00VY GH0ULIE!

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