Valerian70 opened this issue on Sep 21, 2007 · 8 posts
Valerian70 posted Fri, 21 September 2007 at 4:32 PM
Thanks Acadia, appreciate the feedback!
I'll disregard the geoms folder because the chances of me making a mesh are the same as the sky becoming sky blue pink with yellow dots and little piggly wigglies flying in it.
At present my Read Me's are in a seperate folder outside the Runtime and are nested:
Documentation/VLF/Product Name/Readme_productname for productbase.txt
The textures all follow the following format:
Character Name/VLF/Base Product Name/
I only started putting the .mc6 files in because I make them in that format first and then convert to a .pz2 and soemtime ago people were saying they wished people would leave the .mc6 files in alongside the .pz2 files. I'm just wondering now if that isn't needless bloat because I always use the .pz2 files once they are created.