Forum: Poser - OFFICIAL


Subject: Poser 7 - P4 clothes have holes, not pokethrough from characters, but real holes

flibbits opened this issue on Sep 22, 2007 · 11 posts


ockham posted Sun, 23 September 2007 at 2:08 AM

Yeah, that's typical.  I think the only real solution is to alter the mesh itself.

UVmapper does a pretty good job of aligning normals.  Copy the original OBJ
file so you don't lose it; take the OBJ file into UVmapper; select each of 
the groups (or materials) that has holes, and hit Tools:Facets:Align.   

If it's working right, you'll see a notice that says a small number like "3 facets inverted".
If that wasn't the problem, UVmapper will say "zero facets inverted".

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