chippwalters opened this issue on Sep 25, 2007 ยท 38 posts
dandelO posted Wed, 26 September 2007 at 9:05 AM
I didn't post this at PS, as it isn't my method. Sonshine777 discovered it and showed me the basic method.
I should also say that 'input b' does not exist on the merge shader as I've said above. It's called 'shader A', my apologies.