yelocloud opened this issue on Sep 15, 2007 ยท 315 posts
Mec4D posted Wed, 26 September 2007 at 2:17 PM
If there was polygons, you can't do the perfect UV mapping to it b/z this way everything would get to the one point what will be creating bad things.. if you rescale the sphere to a bigger format then you will not notice the lil one point missed at all .. try out
P.S did you noticed how nice and the sphere show the west and east side ? exactly on the right and left.. and the -2 rotation was a mistake
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