yelocloud opened this issue on Sep 15, 2007 · 315 posts
yelocloud posted Fri, 28 September 2007 at 9:48 AM
I tone mapped both the lightprobe & the latitude map for the pond HDR, & here are the results.
I added 1 infinate light for sun, shadow, & specular. The "MECdome" is scaled to 20,000% & the figure about 3000% to get the right scale & perspective. I added a cloth plane as a shadow catcher under him & the balls.
One Tip: Turn off cast shadows on the environment sphere, that way your shadow catcher won't cast a shadow & still work (I had a hard time with this, then a couple min later...Duh figured it out
With the HDRI tone mapped correctly, I can set contrast to zero & get just diffused light, but on this I turned the contrast up quite a bit (around 6.0) to give more shading & depth with just the HDRI IBL, & then the shadow/sun light enhances everything.
More to come soon (after work that is ).