Kaylic opened this issue on Apr 20, 2007 ยท 27 posts
scullygirl818 posted Tue, 02 October 2007 at 12:01 AM
Hi, I have been looking for the forum and hope you can help...
I am having the same problem with the light colors of hair. I tried changing to the alternate diffuse color (same color as diffuse, white, and I did take the diffuse to 0 percent) this worked on part of it but for some reason part of the hair rendered white, and also it does look flat and cartoony. I tried using the normals forward, and I think it looks a little better, but it still has black underneath. I've read a couple other posts on this - made sure the Reflection_Lite_Mult was on. I also did the diffuse thing with the normals, but nothing is working. My question is if I have the other settings right. I tried putting the hair on visible in raytracing and turning off cast shadows (although it still creates shadow, so I don't understand this). Am I supposed to put a certain light on raytracing rather than depth shadow map? I tried turning them all to that and then it picked up some reddish brown and the back looked worse with the black. I also read about ambient occlusion - is that for materials or the lights? Seems no matter what I do in the materials settings the hair still looks dark in the little preview window there too. I included a render that was with the raytracing on the hair (not the lights since that was worse). It's better than before I changed the stuff, but there is still some black underneath, and a lot in the back.