Forum: Poser - OFFICIAL


Subject: Background Photos

bishop666 opened this issue on Oct 03, 2007 · 53 posts


bagginsbill posted Sat, 06 October 2007 at 3:10 PM

Cath after I showed you how to do shadow catching better and FASTER than the built-in one, using nodes, don't you begin to wonder that I really know the math in the material room? Maybe even it is fair to say that I know the material room math better than anyone else in the world?

Yes I am converting, in real the, the HDR background into the light probe. And it is exactly the same speed as using an angular map from HDRSHOP.

But, by using the U_Offset in the image, you can rotate it!!!! In real time!!! You can even animate it!!!!

Believe me, I know it works. I have very high attention to detail.

I know that the function is identical because:

  1. I have verified that, pixel for pixel, my shader network does the same conversion that HDRSHOP does.
  2. I have verified that the high dynamic range is honored throughout the calculation.
  3. I have test renders showing that there is ZERO difference between using an angular map made by HDRSHOP and my shader using the panoramic image.
  4. I have test renders showing that there is ZERO difference beween using the angular maps provided with Poser 7, and using my shader with the panoramic image.

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)