pappy411 opened this issue on Sep 28, 2007 · 19 posts
kuroyume0161 posted Tue, 09 October 2007 at 1:59 PM
UV Mapper is indeed an excellent tool. I'd be nowhere without. Great for fixing and testing vertices and facets as well as the UV map(s).
Exploding morph syndrome would be a thing of the past if morphs could be done parametrically instead of as a byproduct of translating the vertices (call it a super magnet if you wish, maybe using a spline cage or something like an FFD). You could apply any morph to any object or part thereof. You could translate, rotate, scale the parametric envelope to better match a mismatched application. I'll have to see if anything like this exists (in theory or practice).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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