Forum: Poser - OFFICIAL


Subject: Please help me get reflection : (

jjroland opened this issue on May 08, 2007 ยท 212 posts


bagginsbill posted Thu, 11 October 2007 at 8:22 AM

Not quite right. What you did was 100% of the Sphere_Map *minus* 50% of reflection. This would make your reflections look like negatives.

If I take exactly your words as what you want (100% of sphere map + 50% of reflections) and you don't care about Fresnel effect, this is all you have to do.

See how I plugged the Sphere_Map into Ambient. Then I can use Ambient_Value to adjust the intensity. But you said 100%, so I used 1.

The Reflection_Value I set to .5, because you wanted to add 50% of the reflections.

I assume you are not using a true environment sphere here, surrounding the scene. Just the virtual one in the Sphere_Map (and blurred).

(Note: I had to adjust the Reflect Ray Bias because the James geometry causes artifacts.)


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