momodot opened this issue on Oct 15, 2007 ยท 75 posts
bagginsbill posted Wed, 17 October 2007 at 1:32 PM
Connect the first to your U_Scale and V_Scale. This will control your overall tattoo scale. I adjusted the value to 8% of the original size.
Set U_Offset = 1 and connect to the second math function. This is your horizontal position. I used .21 to move my butterfly over the right buttock.
Set V_Offset = 1 and connect to the third math function. This is your vertical position. I used .26 to move it to the hip.
Set the Image_Mapped = None so the mask does not repeat.
Set the Background = BLACK so the rest of the mask is black.
Connect the mask to the Blender:Blending input. Put a dark color in Input_2 of the Blender. Render. You should see the tattoo mask on your figure. For monochrome tattoos, this is all you need to do.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)