Paloth opened this issue on Oct 19, 2007 ยท 7 posts
Paloth posted Sun, 21 October 2007 at 12:18 AM
Poser looks at bumps and displacement as a flat surface that does not indent. So dead black is the base and lighter shades of gray to white move up. That would explain why I needed to darken my displacement map in PhotoShop until the background was nearly black to keep the gray midrange from blowing up my figure like a balloon in Poser. I'll try the original displacement map in Daz Studio once I've finished tweaking the uvs. Thanks.
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