Forum: Poser - OFFICIAL


Subject: Wet and Dry ground Nodding Problem (P6)

Robo2010 opened this issue on Oct 21, 2007 ยท 12 posts


pjz99 posted Sun, 21 October 2007 at 9:41 PM

^^ sounds very reasonable, I would have suggested the same - something to mask the areas where you want low specular values, although be aware if you use a clouds node it will be random; if you really want it "how you want it" then make a specular or reflection map.

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