Robo2010 opened this issue on Oct 21, 2007 ยท 12 posts
MegaJax posted Mon, 22 October 2007 at 7:28 AM
Have you tried using two ground objects? one for the water and one for the dry ground?
I would make the water one flat and with a high reflective setting and use a bump map on the ground one to rase parts out of the water with a less reflective setting. Then just move the ground one up through the water untill you get the desired result.