Robert_Ripley opened this issue on Oct 23, 2007 · 12 posts
Mec4D posted Tue, 23 October 2007 at 8:54 AM
you use only diffuse color, you should use also bump maps , it will add more deep into your rendered textures.. and I see also that the UV of the model are not really that perfect so in this situation the textures will never show 1:1
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