Seliah opened this issue on Oct 22, 2007 · 56 posts
bagginsbill posted Tue, 23 October 2007 at 4:19 PM
Seliah,
You used different words in your last question - "reversing the normals" - that is something you can do with Poser but that's not what I was suggesting.
We're talking about the "Normals_Forward" checkbox in the root node of a shader (advanced material room). When you enable that option, it makes Poser believe that polygons always "face" the camera. In other words, it will automatically reverse just the ones that need reversing. This is a lot easier than actually using another tool to pick and choose individual polygons and reverse the normals on them.
However, we don't even know yet if that is the problem. It's just a guess, which you need to confirm for us. Go into the materials of the offending item and make sure that the Normals_Forward option is checked for every material zone. Then render.
You only need to do this for the busted stuff. The other props and figures that are not showing an issue can be ignored for the moment.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)