Seliah opened this issue on Oct 22, 2007 · 56 posts
Seliah posted Tue, 23 October 2007 at 8:13 PM
Alright.. nope, nada.
Funny thing is.. the texture strength for the reflection map; this works in the Firefly renderer, lowering the strength of the reflection map, though it does not work in the Poser4 renderer. This would be fine except that my machine REALLY doesn't like the Firefly render engine (it chokes a LOT on it for just simple scenes).
Also I actually DONT like the quality of renders it puts out. It destroys bump mapping and displacement mapping every time I use it. Everything comes out flat and blah-looking, as if it's all baby-smoothe. (yes I've gone and set all the textures to 'none' instead of 'quality' and turned off texture filtering, lowered the min shading rate, etc... doesn't make a darn bit of difference)
Sooo.. I'd say your solution, Diolma, is a partial success. It DOES work for the Firefly engine, but not the Poser4 render engine. LOL Oh well. I guess I can render a version in each and layer for all but the arm to get my bump/discplacement working... LOL. Better than nothing, I guess! LOL!!
~ Seliah