Monsoon opened this issue on Oct 24, 2007 · 58 posts
Monsoon posted Thu, 25 October 2007 at 5:15 AM
With the old way of applying water/whitestuff mats to water planes you had the problem of it repeating into the horizon where you didn't want it.
The main ingredients of the new kit are the water mats of course, and huge flat objects made of tiled terrains with a seamless wavemap applied. The objects are then divided into sections easily selectable in the world browser. White stuff is then increased or decreased on any or all of the object sections. White stuff goes where you want it and need it, while preserving the illusion of the infinite horizon.....In this sketch, I increased white stuff near the camera and decreased it going into the distance...